Wizardry 8 Preview @ GameZNet
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The game interface is pretty intuitive. You can mouse look at any time by holding down the right mouse button. Peeking in to any characters inventory is as easy as right clicking on a box in their character slot. Spells are categorized by their school of magic, which makes spell browsing easier than sorting through a spell book containing an unsorted list of spells. Characters will also auto-switch weapons during combat depending on if they are at range or in melee combat. These features make it perhaps the most refined interface I've seen in a 3d RPG to date.