World of Warcraft Good For MMORPG Business
-
Category: News ArchiveHits: 1072
Garriott said that "good competition" from games like World of Warcraft, which has attracted over two million players worldwide since it launched late last year and recently expanded into the Chinese market, was one of the three major driving factors for NCSoft's growth.
He speculated that the "churn" of players out of existing products could mean that for World of Warcraft, assuming a 10 month churn period, 200,000 new players are being released into the MMOG market each month.