The Witcher 2: Assassins of Kings Preview
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I really enjoyed The Witcher, but it wasn't without faults - notably the pacing. The game had a magnificent knack of turning itself into a tedious, overwrought slog every now and then, usually after something that was really exciting. Fetch quests, the primary cause of sleep-inducing boredom in the first game, are virtually done away with in The Witcher 2.
Showing the game on two computers was definitely a smart move - it effortlessly showcases just how different the quest could be with a different approach. I see myself as more of a butcher than a ninja, but a bevy of items and abilities to complete each approach means there should be something for everyone.