Fable III Preview
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Playable at the convention (although we didn't get a chance to play them all) were the opening 15 minutes of the game where you get a feel for the story and some of the more basic elements; a Hero Test section where you first gain all of your hero powers, a couple of side quests that are thrown back from Fable II, and a section called Morningwood Fort. This potentially would have been the most interesting demo to play, as it will have been the first time we encountered the decision making and choice section of the game. After helping the soldiers of Morningwood Fort fend off enemies, you can make promises to them to gain their support, promises which you then have to keep once you become monarch.
These little snippets help show off what the game is about, and what it hopes to achieve. There's potential here, we can see, but let's just hope the final game capitalises on it. At the very least we love how they've brought the world to life in this new industrial era. Curiously, we couldn't see any Redcoats in the demos we played, but maybe they appear later. Either way, there's a great mix of fading medieval rustique mixed with the new industrial style. The banter as well is still there, and with the all-star cast that's been recently finalised, this is probably going to have one of the best narratives in the series so far, at the very least.