The Witcher 2: Assassins of Kings Preview
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She too is chained up and topless. A torturer is about to do something unpleasant to her with a red hot poker, and so Ziemak jumps in to the rescue. In all fairness, Gop seems to regret including this sequence in the presentation, and sheepishly assures us that the final game won't feature an endless parade of bare breasts. Sorry lads.
With the woman rescued and ladybags put away, a new chap appears on the scene complete with armed entourage. We're unsure whether or not he can be trusted, but he offers to aid our escape. In the demo Ziemak accepts, and encounters less resistance than he otherwise would have on the way out. Again, things could have worked out differently if he'd made different choices.
The final scene they showcase takes place on a battlefield, and is the first time we see the supernatural elements come into play. It's very busy fires, warriors fighting with lots of detail but, like the rest of the demo, runs smoothly. Most of the soldiers on the battlefield are actually ghosts, which means that they disappear when you get close. This is transparently a way of making the scene look busier than it actually is, but it's a design decision that works out well; it's a memorable, stylish effect.