Elemental: War of Magic Interview
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While Elemental has gotten some good reviews, everyone agrees that the initial version was released too early. Do you think your efforts as senior producer will be able to grow the game's audience and sales?
I think that Stardock is devoted to making Elemental great. I will contribute toward that goal, but I don't want to take anything away from the Elemental team that has been, and will continue to be, improving Elemental. My goal is to create a consistent vision for the final version of Elemental that is flexible enough to respond to feedback and ideas. Then to create an implementation plan that builds toward that vision while making sure the game remains playable and fun throughout.
As for growing the audience and sales, if you make a great game I believe everything else takes care of itself.