Part four of Matt Barton's video interview with Interplay co-founder Rebecca Heineman is now available, and this time they dive into the company's most well-known CRPG classics. In it, Rebecca talks about how Michael Cranford held Tales of the Unknown hostage, the technological advancements she made for The Bard's Tale III, how The Bard's Tale code was reused for Wasteland, why she feels that Dragon Wars was "her best work", and more. Highly recommended viewing: