Guild Wars 2 Interview
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MMORPG.com: For your team what is the best part about working on a class like this? The Guardian seems to have a lot to offer players. Does it offer you as much when designing the class?
Jon Peters: I've loved playing this type of character in role-playing environments since my first D&D cleric. In video games, I've always gravitated toward them and then found myself frustrated playing the interface instead of the game. This was an opportunity to think about everything that I loved about all those characters that I created and distill it down into a package that we thought people would really love, and still allow them to be truly engaged in the game. We went through a lot of iterations on this profession, and it was very satisfying when we finally hit on what we have now because as we began to play, it started to actually capture all of those aspects that we were hoping for.
MMORPG.com: You have not mentioned armor for the class, only weapons. Can we expect some great armor designs for this bring of justice?
Jon Peters: We have a ton of great armor designs for the entire game and this does not leave out the guardian at all. If you like highly ornate, gruesome looking, fantastical, or even just plain vanilla plate or chain armor, each one has all the fine details you can appreciate for a long time.