For something a little different, the guys at Autodesk have recruited Eidos Montreal general manager Stephane D'Astous, producer David Anfossi, character modeler Laurent Labelle, senior animator Francine Mangin, and technical art director Frederic Chappart for a five-minute video diary about the company's history and how 3ds Max, Maya, and MotionBuilder have helped them build Deus Ex: Human Revolution. Check it out: