Dark Souls Magazine Preview Tidbits
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One thing that Miyazaki has stressed from the outset is that Dark Souls will be even more difficult than Demon's Souls. It's interesting to read about his thought processes for how he plans to achieve this. It's clear he wants to make Dark Souls challenging but ultimately rewarding, by ensuring that players don't get too frustrated.
(We want the player to be able to clear any obstacle simply by learning from mistakes and paying close attention. Then the reason for failure must always be clear and understandable. Every problem must have multiple solutions, so that players can tackle it in whichever way they want," he says. More experienced players will also be able to leave messages on the ground to warn novices of upcoming dangers in a single player mode that connects seamlessly with the multiplayer system.