Dungeon Hunter: Alliance Now Available on PlayStation Network
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Just getting the classes balanced to the point we felt every player will be happy filling in a unique role for their party required extensive playtesting. To this end, we included some great abilities to unlock as your character progresses. Each class has a total of seven ability tiers and players unlock a new tier every few levels, so there's always something to look forward to just around the corner.Finally, a good reason to dust off my completely unused PlayStation 3.
You're going to need all those powers, as monsters in co-op are noticeably beefed up (and drop better loot), so teamwork is important. This creates opportunities for players to complement each other, becoming a party that's far more powerful than the sum of its heroes. We also have a system that allows players to reset their skills and explore different roles and customization paths.
Though originally we only planned on players using the standard DualShock controllers, we started working on PlayStation Move motion controls in the spring of 2010. Even with a designer working full time on this for nearly half a year, we had to go through many iterations before finding exactly what we wanted: a new and refined experience with the peripheral not some tacked-on feature.
The PlayStation Move motion controller allows players to experience Dungeon Hunter: Alliance in a somewhat more relaxed and casual manner, which is exactly what we had in mind for it. Even players inexperienced with the classic controller can easily pick up and play using the PlayStation Move. Personally, I love the fact that it allows you to play with a single hand leaving the other hand free to grab chips or a cold one but if you prefer, you can always use a DualShock controller instead.