Bethesda Softworks Inside the Vault Q&A: Rick Vicens
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What's your favorite memory/proudest achievement while working at BGS?
I loved Oblivion, so working on the Skyrim trailer has to take the top spot at the moment. Todd asked Jang Joon Cha and myself if we were interested in creating a trailer, and we both jumped at the opportunity. It was a chance to bring some of my previous game cinematic experience to the table while using in-game rendering (which was new to me). The best part has been the great response from the fans and coworkers.