Dragon's Dogma Preview
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Four adventurers will head out on a noble quest (man, that sounds familiarly awesome) and much like the recently released Dragon Age II, there will be three character classes: Fighter, Mage and Strider. You can think of the latter as the agile rogue, capable of tearing up a battlefield with either dual blades or a hail of arrows. You will encounter foes as you progress through a large, engaging world and the battles will play out in real time. There should be a fair amount of strategy, especially where your party is concerned, and we like the idea of the various classes being both distinct and effective. And very much unlike Dragon Age, you'll have to be on point with your attacks and special skills.
Some of the bosses you fight will feature glowing orange weak spots, which must be targeted if you wish to succeed. And occasionally, during combat, your allies will help you in a variety of ways: for instances, they may offer sage advice regarding the enemy in front of you, or maybe they'll provide invaluable support. You'll be able to recruit a great many allies (or (pawns,) as they're called in the game), and you'll be able to pick and choose your favorite. By now, you've probably seen footage of one pawn holding an enemy's arms while you bash away at him; this is the kind of good stuff unique to this particular adventure. Also, although it hasn't been confirmed just yet, it seems everyone is begging for four-player co-op. Hey, we've got 4 party members.why the hell not?