In Defense of Good Old Games
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Now that we've established that Good Old Games had literally no choice other than to do what they did, we come to the real nail in the detractor's coffins: Good Old Games (fair price package) that they offered to people who were forced to pay the artificially higher price meant that the company was actually losing money. According to an interview with Kotaku, the royalties the company has to pay on the games people buy with that store credit mean that Good Old Games is actually making less money per higher-priced sale of The Witcher 2 than they would have made if people just purchased the original, lower-priced version.
There is no logical recourse against this, because there is no logic to the argument that Good Old Games should somehow act completely counter to the law, business sense, and common sense. In point of fact by removing geo-IP detection on their website, Good Old Games have gone a step further and put themselves in a position where they've made an open challenge to the retail distribution community, daring them to call them out for (trusting the user). So not only is this company doing all it can to make users happy in the face of undesirable circumstances, but they're also stepping out there to fight our battles for us. Quite frankly, that sounds pretty good to me.