Dungeon Siege III Review
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In terms of stats to watch and tinker with, you've got the usual Hit Points and experience, as well as Stamina, Attack, Will, Agility, Attack DPS, Ability DPS, Crit percentage, Doom, Armor and Block. There are other stats too, like Retribution, Warding, Momentum, Stagger, but their existence and value depends on the items you'll equip your character with. There's a special set of stats, the Chaos one, but these stats come only with powerful items that you'll obtain later on in the game. Their effect and duration is always the same, but the damage depends directly on the value of that particular Chaos stat. Overall, there are plenty of items to choose from, plenty of places to loot and lots of merchants to trade with.
Gaining experience and advancing the level of your characters also means that you'll receive points for your abilities, proficiencies and talents. First, you buy abilities. The abilities you have determine the proficiencies you can develop. Talents improve your overall performance in battle, reducing some of the Focus you need to perform an ability or giving you a bonus of one basic stat like Agility to your DPS stats. They can also help you outside the battle, as you gain more coins or health/focus orbs left behind by your vanquished foes. Last but not least, there are the Deeds, certain feats you perform, much more like achievements, throughout the game. There's a catch though. You don't have a list of these Deeds. They appear in the Deeds section of the Player Menu only after you've achieved a certain goal or took a certain decision.
Update: the review has been taken down and, according to GamaGanda's official twitter, will be back online on Friday morning.