The folks over at Raptr are hosting a fourth "Rawrcast", with the first half devoted to post-E3 buzz and the second half featuring an interview with Runic Games' Max Schaefer about Torchlight II, among other things. Tune in to the 27:23 mark for discussion about the amount of work they put into the series' interface, how the lack of "unlimited money" led to the downfall of Flagship Studios, why the action RPG genre is underserved, and more.