Gamma World: Alpha Mutation Preview
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In what we assume is publisher Atari's effort to conserve paper, yet another beloved pad and paper RPG is being turned into a video game. This time around it's Gamma World, and the video game iteration has a lot of potential. The game is a third-person shooter with the same setting as the original TSR game: a post-apocalyptic world ripe with tongue-in-cheek humor and everything from androids to talking trees to mutant animals carrying handguns. Visually, it resembles Borderlands, both in its use of cel-shading and its comic book style cut scenes, though its nowhere near as polished just yet.
To create your player character, you choose any two of six different options. For example, our character was a radioactive man combined with a yeti, which gave us a about the closest video game representation of Manbearpig there is (android and cockroach are two of the other possible choices). Each type has its own advantages; ours could poison enemies and swipe them with his claws. This functions well and guarantees a bit of replayability to explore other character abilities.