The Elder Scrolls V: Skyrim Video Interview and Tidbits
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Then we move on to Kotaku, bringing word that Bethesda has "a better plan for squashing bugs this time":
With Skyrim, Bethesda will adopt a special direct connection to their game on PC, PlayStation 3 and Xbox 360 that will let them update the game on the fly, similarly to how EA is able to tweak the rosters of their sports games without going through the standard multi-day or multi-week waits to update most games on consoles. They are also running new and better processes to catch bugs before the game launches.
"We want to be in the position of being able to improve the game, no matter what way that is," Skyrim creative director Todd Howard told me today as he I played the game and peppered him with questions about bugs and other stuff.
Howard is well aware of the unrest among gamers who associate the release of Bethesda's massive, dynamic role-playing games not only with fun, but also with bugs that lock up quests, crash the game, or mangle characters into unrecognizable forms. "It's a known issue and a very valid complaint," he said.
Before launch, Howard said, Bethesda is testing Skyrim rigorously and more heavily using a system that runs automated versions of the game overnight, searching for bugs and helping the team squash them. "We're getting better at it," Howard said.
And finally, RipTen let us know that Skyrim will come on only one disc on the Xbox 360 platform:
This confirmation came from Skyrim's Art director Matt Carofano. Steph even double checked asking Matt, (Really? One Disc? on 360?!)
(Yes), he said Before running off to another interview. Sadly, he could not confirm or even speculate on the install sizes for Xbox 360 or PS3.
So there you have it. All of the all the majesty and grandeur of Skyrim, on one Xbox 360 disc. Nice.