The Elder Scrolls V: Skyrim Preview
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Subterranean cave systems and warrens are plentiful and in a promising twist Skyrim is home to werewolves as well as vampires - we're fully expecting the lycanthropy disease to make its long awaited return to the series. Bethesda claims no two areas are alike (there are now eight dungeon designers compared with Oblivion's one), so the hundreds of hollows are all going to provide new thrills.
The Radiant Quest system will ensure you appreciate them too. Every person and location in Skyrim has been sorted into categories, and the game will rifle through these categories when coming up with new quests, so each and every player gets brand new content.
Here's how it works: you might stroll into a town after a specified number of pre-requisite events have taken place; the Radiant Quest dynamic will grab a nearby character who fits specific mission giving criteria - say, a mother whose child has been kidnapped - and you'll be asked to journey to an unseen grotto to complete the task.