Legend of Grimrock Development Update, Screenshot
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Category: News ArchiveHits: 1170
'¢ First pass of story related content has been added to the game. This will continue as we work towards the beta.
'¢ Juho has finalized end cinematic graphics.
'¢ We have all monsters now in place and animated. Olli is still going to add more detail to animations and keep improving them.
'¢ First batch of performance optimizations have been implemented. The game is now playable in 1080p with decent frame rate even with our relative old and cheap PCs!
'¢ We're in the middle of redoing the gui so that it scales to higher resolutions nicely. This work should be complete sometime next week.
'¢ Related to the gui changes we have a new font rendering system which is capable of rendering vectorized true type fonts (previously all fonts were bitmap based), so text look much sharper now, especially in higher resolutions.
'¢ Groundwork for (secrets found) statistics has been done, i.e. we have a mechanism of marking and tracking secrets in the game. The game has already 45 secrets and I think we'll still add a bunch!
'¢ Antti has been generating a gallon of mucus and has also been adding new items to the game.
'¢ Work on tutorials has been started.