It's been a long time since I've posted anything about Dink Smallwood, but I'm happy to report that that's about to change with the surfacing of this new seven-minute video interview with Robinson Technologies' Seth Robinson on ARHN.eu. In it, Seth talks about the game's continued popularity nearly 15 years later, why role-playing games are the toughest type of video game to make, how the game's humor has stood the test of time, and more: