R.A.W.: Realms of Ancient War Preview
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Take the most generic back story for a fantasy universe, and you have probably just outlined R.A.W.'s. The realms of the elves, dwarves and humans lay in ruins as an unknown threat looms over the world. Are you quivering in your boots yet? You will never guess what happens next. Three heroes rise to answer the call of good, to quell the evil, and to constantly get distracted by shiny treasure. These three apparent heroes act as the player's choice of classes - the almighty warrior, the dark sorceress and the crafty rogue. Each come with their own typical specialisations and attacks. Of course the warrior specialises in strength, the sorceress delves in magic and the rogue enjoys a spot of stealth.
The enemies are also pulled from the usual roster of undead, demons, trolls and raiders. Needless to say, there are not too many surprises when it comes to R.A.W.. To be fair though, there is one aspect of the game (only one, mind you) that is a little different to everything else. As you make your way across the environments, you will happen across some undead sorceresses; noticeable as they are slightly larger than their surrounding evildoers. Tapping the right bumper will let you possess that enemy and cast evil magic from your evil little fingers. It's a fun addition to an otherwise 'same old' game. This novelty is sure to be short, but presumably there will be more than just these types of enemies to possess, so that may sustain some fresh appeal for a while longer. As this manoeuvre has a whole button assigned to it, we hope that it has a little more significance throughout the game. Puzzles tied in to this ability for example could go down well.