In the first in what will no doubt be a series of developer diary videos, CD Projekt RED executive producer John Mamais, storywriter Jan Bartkowicz, senior gameplay designer Maciej Szczesnik, lead gameplay designer Mateusz Kanik, senior programmer Bartlomiej Wronski, and level artist Jonas Mattsson discuss the changes they've made to The Witcher 2: Assassins of Kings in order to properly adapt it to the Xbox 360, as well as the new content they've implemented in order to justify the "Enhanced Edition" subtitle. This is no simple console port: