Chris Avellone Follows Up on Kickstarter Project Ideas
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- Pursuing Kickstarter was a question of personal interest on my part. It doesn't guarantee that Obsidian would do a Kickstarter project. All I know I'd love to do one, and while I have games I'd love to do, I was more curious as to what you'd want to see.
- Some people asked why we would seek funding at all. In short, our cash largely stems from publisher financing. If a publisher doesn't believe a title is worth the investment (adventure games, old school RPGs), they will not support the endeavor.
- What excited me about Double Fine is that it skirted asking the publishers and pitching to publishers in the first place and changed the pitch focus to the folks who want to play the game. They had a means of going directly to the public and asking if they'd support a project, which they did. And as a developer, getting such a reaction from fans for a seemingly "dead) genre is welcome.
- If interested in the results, the most responses concerned in order of preference (note that there's likely bias here considering the author of the Twitter and the blog post below):
1. Planescape 2/Planescape Spiritual Successor.
2. An Isometric turn-based/pause RPGs in general.
3. The (other) category this fell into game suggestions and mechanics and genres that were only suggested by 1 or 2 folks. I read all of these.
4. Make whatever you want, we'll support you.