Another pair of GDC-conducted video interviews with Fatshark's Victor Magnuson have emerged on the web, and as you might have expected, the discussion revolves entirely around their post-apocalyptic action RPG Krater. First up is Gamereactor, where the topics include the game's old-school feel, the feedback they've received from pre-alpha testing, their plan to try and include co-op upon the release of the first episode, and more. And then we stop by GameTrailers for the second interview, where the topics include how our characters will mutate through the game, the various item tiers they've implemented for drops, how enemy AI will adapt to our characters' abilities, and more.