Another developer diary video has been unlocked for Diablo III, and this time it takes us back to April 5th, 2011 when Blizzard's internal alpha test was about to kick off and the team was preparing themselves for their first real wave of player feedback. As someone who gets about 5 hours of sleep every night (thanks to video game overload and having three children), I'd have to disagree with Jay's claim that 8 hours is a requirement to be productive: