Dungeons of Dredmor Free DLC and Steamworks Integration Coming
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Going by Gaslamp Games' announcement blog post the free DLC will include some new skills, rooms, monsters and items thanks to the contribution of some industrious members of the title's modding community. On top of that, and on the topic of modding, Steam Workshop integration will be added with the free DLC (which I suppose will be distributed as a patch), with its easy to use integrated interface.
Here is a rundown on the features:
Expanded Features
'¢ Steam Workshop; mod integration with Steam! We're turning it on! It's Steamy!
'¢ Battle Geology, a wizard-like warrior skill with earth-shattering consequences by the terribly mysterious Null (how mysterious? terribly.)
'¢ Clockwork Knight and Rogue Scientist, a pair of crafty steampunk skill lines by the too-clever-by-half Ruigi
'¢ Warlockery, the wizard skill for wizards who would rather by warriors, by the utterly mad Essence he wrote over 500 lines of xml for one spell.
'¢ A mess of twisty little rooms, all different, created by the deranged architect our mortal speech renders (Bergstrom(; The geometry is all wrong.
'¢ And to inhabit the renovated Dungeons of Dredmor we've summoned a pack of new monster variations dug up by one FaxCelestis, from the existentially troubling Poorly Cloned Hero to the lofty Diggle Rocketeer.
'¢ Naturally there are some new items and other such nonsense happening which you'll have to discover on your own.
You Have To Name The Expansion Pack for Dungeons of Dredmor will be released very soon We just need to do a couple rounds of testing and hook up all the Steam Workshop internet-pipes. If you would like to participate in the beta have a wander through our IRC channel.