Diablo III Live Developer Chat on May 8th
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As lead content designer on Blizzard Entertainment's Diablo III team, Kevin Martens is responsible for overseeing the creation and refinement of the game's levels, story, and monster and treasure distribution, among other areas.
Martens joined Blizzard Entertainment in early 2009 in his current role. Before arriving at Blizzard, he worked at BioWare, where he held leadership roles in the development of the Baldur's Gate series, Neverwinter Nights, Jade Empire, and Dragon Age: Origins.
In addition to computer games, Martens is an accomplished chef, and likens the mixing of flavors in unexpected and enjoyable ways to the process of game design.