Machinima is offering up a video interview with Larian Studios' Swen Vincke on their upcoming Divinity: Dragon Commander, an interesting hybrid of strategic and RPG elements with jetpack-powered dragon combat. In the 2:46-minute interview, Swen talks about the inspirations behind their slightly different take on the Divinity setting, why they decided to go with the hybridized gameplay, and states that the team is looking into bringing the title on consoles after it's published on PC and Mac.