The Elder Scrolls V: Skyrim v1.6 Patch Released on Xbox 360

Through a tweet from Bethesda Game Studios official twitter account we learn that the English language version of the v1.6 patch for The Elder Scrolls V: Skyrim, which introduces mounted combat to the game, has now been released on Xbox 360. In case you don't remember what else the patch contains, here's the full changelog:
1.6 Update (all platforms unless specified)

NEW FEATURES

'¢ Mounted Combat
'¢ Skyrim now allows you to do melee and ranged combat while riding a horse

BUG FIXES

'¢ General stability and memory optimizations
'¢ General AI pathfinding optimizations and bug fixes
'¢ Optimizations and crash fixes for data leaks
'¢ Fixed rare crash with lighting
'¢ Fixed crashes related to loading and saving games
'¢ Fixed crash with summoned creatures/NPCs
'¢ Fixed rare issue where saves would be corrupted
'¢ Improved logic for when ranged kill cams are played
'¢ Fixed issue with ranged kill cams while killing a dragon
'¢ Fixed rare issue with certain ranged kill cams not playing properly
'¢ Fixed issue with nirnroot lighting not properly cleaning up
'¢ Fixed issue where bow damage was being calculated incorrectly
'¢ Fixed rare problem with werewolf kill moves would not finish animating properly
'¢ In (The Break of Dawn) fixed rare issue where Meridia's Beacon would disappear from player's inventory
'¢ Fixed occasional issue where followers would disappear after player pays off a county after committing a crime
'¢ Fixed issue where certain creatures and NPCs would fail to respawn properly
'¢ Fixed rare issue with dialogue subtitles not displaying properly
'¢ Fixed issue with water appearing blurry when loading a saved game after creating a save underwater
'¢ Fixed issue where map cursor would occasionally disappear after closing a message box with Kinect enabled (Xbox 360)
'¢ Fixed rare issue with shouts only performing the first level and not other unlocked levels with Kinect enabled (Xbox 360)
'¢ Fixed issue where the shout buttons would stop working properly if users mashed LB and RB during cooldown with Kinect enabled (Xbox 360)