In the 164th episode of the Neverwinter Nights podcast, the team turns their attention away from BioWare and Obsidian's efforts to interview Neverwinter lead producer Andy Velasquez for a full 38 minutes about the upcoming free-to-play MMORPG. Topics include his development experience at Cryptic Studios, the existing Forgotten Realms lore they're able to tap into and expand with the game, why they chose to switch the game from a co-op RPG to a massively multiplayer RPG, the ease of which we'll be able to play community-created content, the concessions they've had to make in order to bring a tabletop experience to a video game, and more.