Shadowrun Returns GenCon Report and Concept Art
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It should be noted that, being concept art, the piece wasn't built from in-game assets, and that the developers are opting for 3D models for the characters:
The game environment will be composed of painted 2D elements, so we should be able to deliver the level of detail, depth and expressiveness that you see here. Characters in Shadowrun Returns, on the other hand, are being constructed in 3D which allows them the fluid movement and wide range of character design and equipment options you'd expect from an RPG. We've done a number of tests and the 2D/3D mix feels very natural.
Thanks RPGCodex.