Borderlands 2 Interview
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Was there any pressure to include Move or Kinect integration in Borderlands 2?
Well, certainly the first parties would have wished for us to care about those things, and there were some questions asked and requests made, but it's difficult to imagine how motion could play into the game design. The game was never intended to be interfaced with that, and in my experience anyone who makes a motion control game, or a motion control that's trying to imitate something that could be much better done with a button press or joystick move, those games fail. They're just not as exciting.
I think motion control can work best with a paradigm that's just not possible to do with a button press or joystick tilt. There's nothing about Borderlands that suggests motion control would improve it.
I think a gamer that has had experiences with motion control, and has played videogames with traditional controllers will appreciate that strategy that we took. As a consequence, zero percent of our attention was diverted or distracted by gimmicky motion controls. 100% of our attention was spent to make the game better and of higher qualities.
Is the Vita version a possibility now?
I was asked about the Vita version in Great Britain, and we were demonstrating Borderlands 2 at an event and someone in the audience asked me what I thought about the idea of Borderlands on Vita. I said I'd love to play Borderlands on Vita, but we just don't have the time and energy right now to make it happen, but I'd love for it to exist.
I think that if Sony were to get really excited about the idea and would want to put the resources behind it and make it happen I'm sure they would know some teams that would love to do it, and I wouldn't be a blocker to that. I talked to Christoph Hartmann (2K Games President) and I think he'd like the platform, but he said that we don't want to get distracted on this kind of stuff, but obviously we care about getting our games in the hands of gamers. He wouldn't be opposed to it either, but I think it'd really take Sony stepping up because we've all got other things we're prioritising.