Grim Dawn Environment Preview #2
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This screen shows what a large fight area might look like in a Ch'thonic cult dungeon. The Hero monster comes from the Blood Pool in the far corner. The bodies hanging there, combined with blood magic, prove to be a good recipe for summoning a demon. The center area is relatively open, but is flanked by hanging corpses which serve as a reminder that there's always room for one more alongside them, in case you were thinking failing was an option. Oh, and nothing lights up a room like a pile of burning corpses.
This is just a closer view of the Blood Pool. The editor has a fog that kind of washes over things as they get farther away, so it was hard to capture the detail in the last screen. The setup is pretty simple: Bodies hang on the walls, dripping blood into the pool. A cultist reads from the lectern and summons a demon based on the hefty payment of blood. Ch'thonic torches let you know that there's some evil stuff going on here. ya' know, in case you overlooked all the bodies.