Drox Operative Reviews
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Hooked Gamers, 6.1/10.
That same colorful chaos makes its way into the game's interface. Curves, cuts and wedges in all colors of the rainbow attempt to come together in something that should help you get around in the game. There is already so much happening in the galaxy that having to struggle with an over the top interface is simply too much to ask.
And perhaps that is true for playing the rest of the game as well. The quests seem fine at first until you start seeing the same quest over and over again. Worse, completing them feels meaningless as you are doing them for someone else. The only thing that you gain is faster engines, more cargo space, better shields. but you can get all of that playing any old Action RPG and then at least there's some story to lead you through the game.
There are many reasons to dismiss this game but there is one aspect of the game that deserves mention and puts it into a more positive light. Drox Operative is an absolutely unique game. There is nothing quite like it out there and if you are looking for that new experience, you are guaranteed to find it here.
Half Beard's HUD, 4/5.
In a year swamped with quality Action RPG's, Drox Operative stands out as the only one that actually attempted something new and different. It whole heartily succeeds in this ambition only failing as coming off a little soulless and without much of a personality. It amazingly makes sense as an Action RPG played as a spaceship even when you're collecting livers dropped from other spaceships (some spaceships are actually living beings). Plus it has the added appeal of letting the player choose not to collect those livers, ignoring any quests they don't want to do and choosing their own path to victory
Bytten, 88%.
I often feel frustrated in Drox Operative; limited by what one ship can do in a massive galaxy. In Din's Curse I made things happen I saved towns and was the hero. In Drox Operative the galaxy would go on with or without me. I can only hope to make a good bunch of credits and find some sweet loot to upgrade my ship amongst the chaos. Luke Skywalker would see his destiny some-place else, but Han Solo would feel right at home as a Drox Operative.
Video Game Writers, 4.0/5.
It took me a little bit to (get) Drox Operative, but once I did, I was impressed with the amount of layers the game has. The NPC factions are constantly doing their own thing, sometimes getting in your way and sometimes helping you out, which kept me on my toes. The racial relations element also helps keep Drox Operative from being just another click-and-loot fest in space.
The only trouble is, each level is very similar to the one before: the only thing that's really different are the numbers, which keep getting bigger. While the gameplay will still be enough to keep many ARPG fans clicking away through all 100 levels, I fear the visual (sameness) would wear on me after a while.
Soldak is selling Drox Operative its website, and offering a free demo as well, so there's no excuse not to try this out and decide how you want to define victory in the great space race.