Dark Triad: Conspiracy Development Update
-
Category: News ArchiveHits: 1441
Here's a snip:
Social Skills
Persuade.- try to gather confidential info or usher a NPC to act contrary to his beliefs.
Intimidate.- make the NPC flee out of fear or get some info from him. Beware! The NPC could react and attack you! You can use this skills to attack non-violent NPCs. Want to kill a merchant that ripped you off? That's your choice!
Sense Motive.- detect when a NPC is lying, how he feels when talking to you, or if a somebody is trying to rip you off!
Lie.- lie to a NPC so he believes in what you made up to achieve your aims.
Bargain.- the PC can lower the price of intems that he wants to buy or increase the ones that he wants to sell.
Leadership.- use this ability to end any issues among you and your companions, or between your companions. You can also issue orders without accumulating bad reputation among them.
Diplomacy.- be polite and try not to argue to accumulate bad reputation among NPCs, they may see you with better eyes afterwards and may be more prone to help you.
--------------
Tricks
Hide.- the PC can hide from enemies patrolling a nearby zone. He will need to be completely still for this ability to have any effect.
Sneak.- move carefully and without making noise among enemies so they do not detect you.
Lockpicking.- the PC is skillful in the art of dealing with locks. He'll need to use picklocks .
Thieving.- get others' belongings from their pockets without being noticed.
--------------
Survival
Detect Traps. be able to visualize traps before you step into them.
Deactivate Traps.- the next step after you've spotted a trap.
Track.- the PC can see certain hidden objects and carved shapes like secret doors, corridors, hidden inscriptions, etc.
Alert Mode.- the PC can sense in advance if an enemy is approaching him so he can take a proper course of action if needed.
Camp.- the PC or group can rest during a certain time to heal any wounds.
--------------
Knowledge and Culture
Repair Items.- with more points on this ability, the PC will be able to repair objects of higher levels.
Identify item.- show the stats and bonuses of an item.
Ancient Language- the PC can read texts and inscriptions written in ancient tongues. The more points, the more languages will he be able to read.
Rate.- know the exact price of an item so you can bargain or sell it for a higher price.
Investigate.- the more points in this ability, the more non-combat skill points he'll gain when levelling up.
Archaeology.- it gives the PC the knowledge to identify places when he interacts with other NPCs, reads books, inscriptions or through other means. These places will appear on the game map.