Wasteland 2 Preview
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With up to 30 different skills to draw from, switching between characters to find the right skill for a particular task can be a bit of a chore. To solve this, Wasteland 2 introduces a party bar which combines many of the most often used skills into a single bar that is active when the entire party is selected. Select a single character and you'll still be able to zoom in on his or her specific skills. Fans of the genre will also appreciate the smart inventory feature. Found loot will not just go into the lead character's inventory but to the person who is most likely to be able to make use of it. This way, sniper rifle bullets no longer end up in your melee fighters' inventory but in your sniper's pockets instead.
There is also a lot of emphasis at using the right weapon for the right job. A sniper rifle is only effective at long range and becomes a liability when enemies get into close range. Handguns will do some damage when a target is further away but receive damage bonuses as you close the distance. Bullets also have two specific characteristics: the rate at which they expand upon impact and thus the amount of damage they inflict and the penetration value their ability to penetrate armor. Picking the right ammo for the job adds a whole new dimension to combat, especially if you consider the scarcity of ammo in the wastelands.
Apart from your run-of-the-mill healing and repair skills, a number of more esoteric ones have been added as well. The Animal Whisper skill proved to be a particularly fun one, in a somewhat perverted way. In most cases, a minefield would require someone with a high perception skill and someone with the ability to disable mines to get through unscathed. But a talented Animal Whisperer might convince a nearby herd of sheep to... well, you get the picture.