Mars: War Logs Review
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The game adds in moral dilemmas such as giving you the choice to allow foes to live or die depending on whether or not you choose to extract serum from their dying bodies. Serum, by the way, is the game's primary currency and most useful crafting addition. Finding armor and weapon upgrades are important in this portion of the game, as this is really a resource run. The salvage and bartering system is really one of the better parts of the game, so take time to boost stats and equipment while the story arc tries to catch up with itself.
The third and final portion of the game finally picks up in the storytelling department, as your choices determine whether those closest to you live or die. And even though Roy's flat, monotone voice-acting continues to pull you out of the story; developers finally built a small emotional connection within some of his seemingly emotionless decision making.
In the end, Mars: War Logs isn't a bad game by any means. It offers good graphics for a low budget production, side quests to keep you busy and boasts a respectable 9-10 hours of gameplay. If you're willing to overlook the pitiable voice acting and even worse script writing, strange camera angles and insufferable UI, then pick up Mars: War Logs today.