Underrail Development Log #33: v0.1.12.0 Released
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The latest development log for Underrail let us know that Stygian Software has just released version 0.1.12.0 for their early access build of the title, which includes Core City, the game's main big city, which the developer compains, in terms of importance for the game, to Athkatla, Sigil and Neverwinter. They even release a teaser for the occasion:
Here's a snippet on what's included:
- Tweaks
- EMP mine blueprint component requirements changed to be the same to that of the EMP grenade
- Increased the amount of bear traps crafted when not applying poison to 10
- Increased the amount of caltrops crafted when not applying poison to 10
- Reduced the cost of metal plates and, by extension, some items that are crafted from them
- Added an option to turn off automatic door opening
- Removed the cooldown of Burst attack (don't know why it was there in the first place)
- Bugs
- Hopefully finally fixed the bug(s) that caused the factions to get all messed up after the Junkyard showdown event
- Merchants will no longer roam while in bartering mode
- Game will no longer crash when saving while mining
- Chemical pistols have weight now
- Action point counter fixed to work with extreme amounts of action points
- Adrenaline shot will now always properly grant 20 bonus AP
- Execute will no longer deal extra damage even if the target is not stunned/incapacitated
Spotted on RPGWatch.