The Witcher 3: Wild Hunt Patch v1.11 Released
-
Category: News ArchiveHits: 6348
CD Projekt RED has just published patch v1.11 for The Witcher 3: Wild Hunt on PC. The console versions of the patch are currently scheduled to follow very soon, though no hard dates or times have been given. The changelog for the patch is available at at this link, and from even just a quick read it's clear that the patch includes a significant amount of fixes for the both the main game and its DLCs, including the recently released expansion Hearts of Stone. It's not quite as big as v1.10, but then again, that was very much an anomaly.
I'm going to include the part of the changelog that concerns the main title here in the newspost:
GAMEPLAY:
â— Fixes assorted issues with quest and enemy scaling in New Game + mode.
â— Modifies diagram for Enhanced Legendary Wolven Gauntlets, now craftable without Griffin Gauntlets.
â— Fixes rare issue whereby one monster in quest titled Contract: Phantom of the Trade Route could prove invincible.
â— Fixes issue whereby fully charged Rend ability would deal less damage than intended.
â— Fixes issue whereby foe could be attacked again after fight in quest titled Fists of Fury: Champion of Champions.
â— Fixes issue whereby some merchants were selling merchandise balanced for 7180 level range in New Game + mode.
â— Fixes issue whereby some item statistics and levels changed to incorrect values when transferred into New Game + mode.
â— Fixes rare issue whereby player level was not raised to 30 when starting New Game + from certain save files.
â— Fixes New Game + mode issue whereby some loot found in world could have level requirement in excess of 70.
â— Fixes issue whereby some herbs were not correctly transferring into New Game + mode.
â— Fixes issue whereby using Whirl ability against foes armed with heavy weapons could block regeneration of Stamina.
â— Fixes issue whereby players could not cause Geralt to walk if attempting to do so while aiming crossbow.
â— Fixes issue whereby foes struck by Aard Sign would always fall opposite to direction in which they were facing, even when struck in the back.
â— Fixes issue in New Game + mode whereby armor and weapons crafted prior to installation of 1.10 patch would change in terms of level and statistics subsequent to loading of a relevant game save.
GUI:
â— [PC] Fixes corrupted characters in names of preset graphics settings in Options menu.
â— Fixes issue whereby no screenshots were displayed for game saves when choosing save file to start New Game +.
LOCALIZATION:
â— Fixes handful of textual issues in descriptions of Trophies in Korean version.
PERFORMANCE:
â— [XBOX] Improves performance during quest titled In the Heart of the Woods.
QUEST:
â— Fixes issue whereby ghouls failed to appear as intended near shrine in White Orchard.
â— Fixes issue whereby quest titled Reason of State would be labeled as failed in Journal despite having been completed.
â— Fixes rare issue whereby some players could not find key to stable in quest titled Payback.
â— Fixes multiple issues whereby updates of objectives in Journal and Character entries would appear out of order.
â— Fixes rare issue with whereby incorrect scene was triggered in quest titled From a Land Far, Far Away.
â— Fixes rare issue whereby quest titled Little Red occasionally could not be progressed.
â— Fixes issue whereby, if relevant crystal was given to Yennefer in Skellige, characters would not appear correctly in megascope scene in quest titled Redania's Most Wanted.
â— Fixes rare issue whereby some gameplay functionalities remained locked after quest titled Through Time and Space was completed.
â— Adds monetary reward for completion of quest titled Without a Trace.
â— Fixes issue in New Game + mode whereby container with treasure would disappear when approached in quest titled Berengar's Blade.
â— Fixes issue whereby crystal required in quest titled Scavenger Hunt: Wolf School Gear could not be found.
UI:
â— [PC] Adds option to show/hide HUD/Minimap using single press of 'Home' key on keyboard.
â— Fixes issue where by quest location names appeared in duplicate in Quests tab in Journal if quest did not have a suggested level assigned.
It's also worth noting that, while it's not included in the changelog, community manager Marcin Momot confirmed that the patch also fixes the issue with missing NG+ items on consoles.