Wave of Darkness Early Access v1.40 Patch, Full Release on November 5th
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Through update #34 on the Wave of Darkness Kickstarter campaign, we learn that the RPG has been updated to version 1.40 and that Dreamatrix intends to release it as a final product next week on November 5th. Word is:
Well, after four months of hard work and battles with all kind of murky villains during Early Access, we are proud to announce that Wave of Darkness is getting ready for the full release at 5th of November 2015!
During the Wave of Darkness Early Access, we have been astonished by the amount of good and positive vibrations among the community who wanted to help with great ideas, bug reports and, naturally, constructive criticism.
Majority of your suggestions, bug reports and some criticism resulted in five major patches and several smaller patches which helped Wave of Darkness to become a more stable, more robust, and ultimately a better RPG title. All in all, during Early Access development stage we have applied over 70 game fixes and over 15 new features; some bigger, some smaller.
Now, about that massive new Wave of Darkness update
Here is what you will get:
added intro video;
added bunch of tooltips for character generation panels, character info panel, inventory, spellbook, maps panel, legendary items panel and quest log panel;
minimum number of inventory slots increased from 14 to 42;
added voiceover files for:
- Taras Ras Balinos (ship captain on docks);
- herbalist (on docks);
- Ubar Nevera (defense commander);
- Alitea Nevera (leader of rangers);
- Casir Ras Dianos (herbalist on south entrance to the city);
- Xocutus (blind librarian);
- Silvana Vordar (Xocutus' happy helper);
- Nilara Vordar (Nils' grand-grand-grand-...-grand-daughter);
- Llorena (Disciple of Veles priestess);
- Vinkl Minkel (opportunistic weapons dealer from Legends of Dawn);
- Lord Darius Nevera;
- Lady Selina Vordar;
- Baba Yarra (crazy old lady with chickens);
- Elniren (ranger);
- Sorin Amas Darelin (herbalist);
- Arun Bis Lorenar (soldier);
- Darien Palar (merchant from Cesanaar);
- Garo (caretaker's son);
- Smragor the Mighty (caretaker of Temple of Time);
- Telnir (cursed caretaker);
- Sileran Dain Vaturas (wizard in Mirna's house);
- Barnir (Lamar's brother, hermit);
- Lamar (priest in Nam Yorath);
- Lord Aturil Zetar (exiled leader);
- Theral Zetar (lord Zetar's son);
- Grummharal (ancient hero merged with Bezharal);
- Ralan (fisherman in village on the edge of desert);
- Morodok the Evil Shaman;
- Tka'r (only rizar in the game);
- Saradok (leader of Snake Cult);
- Zoug (monster in castle brown-skull);
- fixed bug with game crashing on alt+tab while in character generator or main menu;
- fixed/changed/updated tons of NPC conversation texts (mostly changes regarding grammar, and some slight changes regarding quest objectives);
- fixed item generation bug when creating new characters (one where it was possible to get items such as weapons and armor with too high requirements, you were able to de-equip those items but were unable to equip them again);
- fixed 'Smash and Run' quest description in quest log panel;
- fixed 'Dark Sisters' quest description in quest log panel;
- fixed Lord Zetar script (one block of text was missing due to the bug in the script);
- fixed voiceover replay bug;
- fixed material tile for danian temples that had incorrect texture (materials\lod\temple\danian_a\danian_temple_cc.dds);
- fixed material (materials\lod\miscellaneous\grave\dirt_grave.material) with wrong texture;
- fixed material (materials\lod\foliage\replace\cat.material) with missing texture;
- fixed bug in the maps panel where merchants had empty tooltip;
- fixed bug in the maps panel where game sometimes crashed when you ran it on your bosses computer with Windows 10 OS.