Hero-U: Rogue to Redemption Post-funding Update #81
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It's been awhile since we checked in on the progress Corey Cole and team have been making on their adventure/RPG Hero-U: Rogue to Redemption, but thanks to another Kickstarter email today, the newly published Update #81 has caught our eye. This one focuses on culture diversity, the user interface, and a real-time development update:
We are continuing to refine the rest of the user interface, including the look and feel of the inventory, character sheet, and journal. It takes an amazing amount of behind-the-scenes work to make these screens work well with the right appearance and ease of use.
We're in the last couple of months of creating (room content) for the game. This includes all the dialogue, text, interactions, animation, and (adventure game stuff) for Hero-U. This Summer we will refine and expand the combat system and working on (alternate interface puzzles) such as trap disarming. We will also start adding music and sound effects once all of the rooms are otherwise complete.
We plan to have a very long beta test to prevent the kinds of problems we had with several of our Sierra games. We hope to start Beta in late September or early October. As we get closer to the finish line, our ability to estimate the real completion date will improve.
We are delaying shipments of physical goods until the game is complete. It's a very time-consuming process that takes time away from game development. We've sent out digital rewards such as Quest for Glory game keys and high-resolution travel posters and game images. Log on to BackerKit and visit your Hero-U page to get access to your digital add-ons.