The Surge Preview
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The folks at RPGWatch have continued publishing their reports from this year's Gamescom, and the latest title to get the preview treatment is The Surge, from developer Deck13. An excerpt:
Throughout the game you'll find overcharge stations that you can use to unlock doors with your core power. They all have a certain level. Higher levels require more core power to unlock them. If you can't unlock them now, you will have to get back to them at a later stage.
In the operations center there are several things you can do. There is a med bay, which is used to level up your core power and change the type of implants that you use. The implants is their version of having something similar to attributes and a skill tree. There are implants for your health, your stamina or your energy, but there are also other implants, like an implant that allows you to see the health bar of your enemies. Beside that there are also injectables, which are a way to increase your health in the field.
At the crafting station items can be crafted from the parts you have harvested. For this to work you will need to have found the appropriate blue prints for these items as well. Once crafted you can equip these new items and create more powerful weapons or a better protection. It is also possible to craft a set of items that belong to each other. This will give you an extra bonus.