Tyranny Patch v1.0.1 Released
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A new (to my knowledge, the very first) patch for Tyranny has been released, purporting to fix a number of progression breaking bugs for Obsidian Entertainment and Paradox Interactive's choice-driven "evil" RPG. Here's the full changelog:
Quest Fixes:Gameplay Fixes:
- In Sentinel Stand Keep, navigating over the bridge near the exit is improved.
- Killing Bleden Mark in Tunon's Court after agreeing to meet him in Ashweald is now supported.
- "Person of Interest" conversation options have been revised.
- Nerat will now attack the player after delivering the Writ of Execution for Scarlet Chorus players.
- In "At Any Cost", Rebel players who recruited the Stonestalker tribe and betrayed their alliance to become an Anarchist can now progress properly.
- Fighting Hundred-Blood solo on the Rebel path will now update "Forging The Way" properly.
- The Rebel player will no longer get multiple options to recruit factions out of sequence.
- In "A Breach Between Worlds", using the Ocean Spire directly after getting the Steadfast Insignia should now update correctly.
- The Vendrien Guard fight in Tripnettle Wilderness has been improved.
- Iron Marshal pathing is improved.
- "Final Judgment" will progress properly when selecting the Kills-In-Shadow dialogue option upon delivery of the Writ of Execution.
- "The Armies in the North" will now begin properly after killing Bleden Mark in Tunon's Court. A fix for existing saves will be forthcoming.
- In "Leave No One Behind", the quest will now continue properly for Rebel players that starts the quest after fighting Raetommon and siding with the Bronze Brotherhood.
- The Blade Grave region is no longer available in the last act for a Scarlet Chorus player.
- Verse will now revive if the player dismisses her while she was unconscious.
- Characters will now properly transition from being suspended in air when swapping their active weapon set.
- Lantry will now grant healing magic to the player in the second act after agreeing earlier.
- Invisibility potions will now wear off when leveling up while invisible.
- Sirin's stanza durations should now remain at the proper timing. If her stanza duration has already been reduced, those saves will not be changed.
- Companions will now auto-attack when companion AI is enabled and no weapons are equipped.