The Banner Saga Patch v2.36 Improves Balance and Adds Sequel Improvements
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The folks at Stoic have released a new patch for The Banner Saga which improves the balance for the game (and especially its final battle) and backports a series of engine changes and minor improvements that had been implemented for the sequel. You can read the full changelog below:
Changes in this build (2.36.02):A FEW MAJOR CHANGES:
- Final Bellower battle tuned to be less difficult (see below)
- Chapter 6 supply opportunities increased (see below)
- Upgrade '+' sign shows up on hero icons in heroes tent when appropriate
- Extended tooltips in battle
- on stat banner, buffs, and items.
- on hazards such as slag-and-burn, coals, etc...
- Match Resolution:
- Consequences tab shows injured units
- Achievements tab shows new achievements
- Items tab shows newly acquired items
- News Ticker on Start Screen
- Injured units to not heal during travel, only when Resting in camp/village
- Injured units' str penalty now equals the number of days of injury remaining
- Nid now starts at rank 2 when she joins the caravan
- Increased loot drop chance for winning the second wave of a battles.
- Varl that join the caravan after the Godstone in chapter 3 now have supplies.
1. Bellower Final Battle
...has been tuned down for normal and easy difficulty. HARD Difficulty mode remains just as challenging as before!
Bellower's ARM/STR regen during the first battles was +6/+6 per turn
It is now:Bellower's ARM/STR regen during the second battle is still +1/+1 for all difficulties.
- Easy: +0/+1 ARM/STR
- Normal: +1/+3 ARM/STR
- Hard: +6/+6 ARM/STR (same as before)
2. Chapter 6 Supplies
...towns in the final world travel have more supplies and items for sale:
- Haukstorp, the first village after Einartoft which was ransacked by dredge (now 50 supplies at 10/renown, and 3 items)
- The first village past Sigrholm (now has 145 supplies, up from 98), and between 3-5 items.