The Banner Saga Patch v2.36 Improves Balance and Adds Sequel Improvements

The folks at Stoic have released a new patch for The Banner Saga which improves the balance for the game (and especially its final battle) and backports a series of engine changes and minor improvements that had been implemented for the sequel. You can read the full changelog below:

Changes in this build (2.36.02):
  • Final Bellower battle tuned to be less difficult (see below)
  • Chapter 6 supply opportunities increased (see below)
  • Upgrade '+' sign shows up on hero icons in heroes tent when appropriate
  • Extended tooltips in battle
    • on stat banner, buffs, and items.
    • on hazards such as slag-and-burn, coals, etc...
  • Match Resolution:
    • Consequences tab shows injured units
    • Achievements tab shows new achievements
    • Items tab shows newly acquired items
  • News Ticker on Start Screen
  • Injured units to not heal during travel, only when Resting in camp/village
  • Injured units' str penalty now equals the number of days of injury remaining
  • Nid now starts at rank 2 when she joins the caravan
  • Increased loot drop chance for winning the second wave of a battles.
  • Varl that join the caravan after the Godstone in chapter 3 now have supplies.
A FEW MAJOR CHANGES:

1. Bellower Final Battle

...has been tuned down for normal and easy difficulty. HARD Difficulty mode remains just as challenging as before!

Bellower's ARM/STR regen during the first battles was +6/+6 per turn

It is now:
  • Easy: +0/+1 ARM/STR
  • Normal: +1/+3 ARM/STR
  • Hard: +6/+6 ARM/STR (same as before)
Bellower's ARM/STR regen during the second battle is still +1/+1 for all difficulties.

2. Chapter 6 Supplies

...towns in the final world travel have more supplies and items for sale:
  1. Haukstorp, the first village after Einartoft which was ransacked by dredge (now 50 supplies at 10/renown, and 3 items)
  2. The first village past Sigrholm (now has 145 supplies, up from 98), and between 3-5 items.