Obsidian Entertainment design director Josh Sawyer and community manager Aarik Dorobiala have returned for a third Pillars of Eternity commentary livestream, during which they play further into the game and its expansions, all while talking at length about some of the design decisions that went into character design, game difficulty, NPC interaction, combat density, and much more. It's too late to submit questions on the Twitch chat, but you can check out the end result below: