Wasteland Retrospective Review

Following the release of a retrospective video review on YouTube last year, Complete Nonsense Reviews has authored a text version that shares some thoughts on Interplay's classic first-person, party-based, and post-apocalyptic CRPG from 1988. An excerpt to get you started:
Members gain experience when and if they give the kill-shot, participating to a kill doesn’t result in them getting any XP rewards. All of them need to participate though, because the enemies are not necessarily difficult by their lonesome, but you tend to fight two or three of the same thing during the same encounter and have several encounters one after the other. The damage will add up quickly. This, combined with the dubious healing means that you need to be rather tactical in regards to where you fight and how much fighting you actually do.

...

Wasteland lead to the creation of the Fallout franchise. Fallout came to be when the original creators of Wasteland wanted to make a sequel for it, but couldn’t get the property back from EA. References to Wasteland, the game, can be found all throughout the entirety of the Fallout franchise, but mostly in the first two. So if you consider yourself a Fallout completionist, you cannot skip the game that spawned it all, you need to venture into the Wasteland."