ATOM RPG Patch v 0.6.6b Available
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The team behind the Fallout-inspired ATOM RPG has released a new patch for the Early Access version of their post-apocalyptic title. While relatively light on new content, the patch does add submachine guns and a number of new combat abilities to the game, in addition to the usual assortment of new items, weapons, and miscellaneous fixes. Here are the patch notes:
Hello, friends!
Another day, another patch :) We added submachine guns and we want to know your opinion about them while we work on the next big update. And now for the patch changes:
- New skill: "Automatic firearms" for assault rifles and machine gun;
- Added a separate slot for gas masks in your inventory. Now you can combine them with helmets;
- Better visuals for books and notes;
- New additions to the Factory quest line (now you can finish it);
- Better pathfinding for companions (for example, they don't block you in doorways);
- AI now can use legs to strike during battle;
- Better visuals for options menu and dialogues;
- New weapons and items;
- Human characters now can open doors;
- New battle mechanics: kick weapon from hands, blind...
- New animations;
- Fixed the distances on which you can start the conversation;
- Now there are changes in Otradnoye after the elections (after some time);
- Better quality for the cinematic "Trip to Otradnoye" (60 fps);
- Added the ability to scroll the journal;
- Added the ability to switch between Global map and Local map;
- Fixed the bug when hero could walk even while being over encumbered;
- Fixed the bug where the game could have freeze during the dialogue with Dan;
- Fixed the auto picking of resources during crafting;
- Fixed the "laging" of companions during battles;
- Fixed the spawn of enemies in random encounters;
- The random caravans now have 33% more goods for sale;
- The characters with higher Endurance and level now have higher health;
- Many-many minor bugs are fixed!