Vampyr First Update Available
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Dontnod Entertainment and Focus Home Interactive bring us the first update for their vampire-themed action-RPG Vampyr. This update adds a couple of new quality of life features and fixes a number of miscellaneous issues and bugs. It also details how to fix a particular fatal crash error that happened to people running Windows 10 with Intel graphics cards, so if you fall into that category, you might want to click on the link above.
And here are the patch notes:
We're happy to release Vampyr's first update!
Thanks for your help last week with the Beta patch to ensure a smooth release today. This first update mainly contains bug fixes of issues you reported in the past weeks, as well as a few features suggested here.
We continue to read your feedback and suggestions in forums and social networks and you can expect bigger patches in the coming months.
Please find the changelog below:
New Features:Fixes:
- Walk can now be used as a held input or a toggled input.
- The Recovering Icon is now properly displayed when a citizen is healing
- Switching targets can now be done with the mouse wheel.
- During the cutscene between Dorothy and Darius, Dorothy will now properly be shown. A new playthrough is needed for this.
- Fixed an issue where Sean Hampton was stuck in a chair while reloading during certain dialogues.
- Fixed an issue where spoiler characters would incorrectly spawn.
- Fixed an issue where Tom Watts’s sidequest would be blocked while performing a medical checkup mid-choice
- Fixed an issue where players were able to escape the map in Southwark
- Optimised the in-game menus
- Fixed an issue where in-game and in-menu serum icons were inverted.
- Fixed an issue where players were unable to change inventory page using KB/M
- Green flickering should no longer occur
- Fixed an issue where Camelia’s dialogue would stay locked, even with all hints unlocked.
- Various other fixes