Encased Kickstarter Campaign Live
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Encased, Dark Crystal Games' Fallout-inspired post-apocalyptic RPG that was announced a while back, had a few developer updates, and already has its own Steam page with an Early Access release window set for Q1 2019, has made its way to Kickstarter. The developers seek $100,000 or so in order to make their game more ambitious, fleshed out, and polished.
You should check out the campaign page if you'd like to read a few bits about the game's story, setting and combat system, check out some concept art and work in progress animations, learn about the team behind the project, and more.
And here's a brief overview:
Short DescriptionThe game is set in an alternate 1970's and revolves around the exploration of the Dome, a mysterious structure discovered in a remote desert. No one knows the exact nature of those who built the Dome, but the founders of this advanced civilization have come to be called the Forefathers.
- Old-school isometric RPG coming to PC, Mac, XBox One, PS4 and Nintendo Switch;
- Sci-fi and post-apocalyptic setting;
- Turn-based combat system;
- Single protagonist with companions;
- Story campaign of approximately 30+ hours long with significant replay potential;
- Dozens and dozens of side quests to adventure;
- Gigantic open world via the global map with about 200 handcrafted locations to explore;
- More than 75 unique random encounters.
You will discover miraculous technologies and weird artifacts in the labyrinths of the Dome, but that is not all the Forefathers left behind. Watch out for automated security systems, traps, and inexplicable anomalies.
In addition, the Dome itself is showing signs of consciousness. It has been reacting to the human presence since the first explorers entered its domain. Once inside, no one is able to leave. Uncovering the wonders and dangers of the Dome is a one-way road.
Exploration and exploitation of the Dome is carried out by the CRONUS Foundation, a massive organization founded by the world’s most powerful governments. CRONUS is divided into five departments, called Wings, each with its own director, specialization and history.
We want Encased to be just the way you see the perfect CRPG: a huge game, rich in content, sort of “the Fallout of our dreams”, which all of us could be proud of.
We are developing the game for a while already. We have reached pre-alpha and we are confident that Encased could become a great game. But we are a small team, and there is a lot of things that we’d like to add. With your help, Encased could become a way more ambitious, better fleshed out and polished project!